Editing the GUI for the generators. GUIs are powered by Command Panels.
This is the GUI that is opened up when a generator is right-clicked.
#Most of this will need to stay the same
panels:
EvolutionGenerators_Main:
#keep this set to default
perm: default
#What type of inventory you want the GUI to be
rows: HOPPER
#This is the title that appears on the top of the GUI
title: 'Generator Contents'
empty: GLASS_PANE
item:
#slot numbers
'0':
#This will declare the item slot as a slot that can hold generated items
#The number at the end refers to the upgrade required for the
#generator to use the slot.
material: GENERATOR_ITEM 1
'1':
#Generator will need to be level 2 to use this slot
material: GENERATOR_ITEM 2
'2':
#Generator will need to be level 3 to use this slot
material: GENERATOR_ITEM 3
'3':
#If the generator can be upgraded, this slot is used to upgrade the generator
material: GENERATOR_UPGRADE
'4':
#Simple item that closes the GUI
material: REDSTONE
stack: 1
name: '&cExit Generator'
commands:
- cpc
Use the following GUI Settings to configure your generator GUIs